Slightly more than two years ago, I became a Lead/Engineering Manager for Palta's payment team. I left the company at the end of 2023 for another sabbatical [ru].
It is time to sum up. I will start with my favorite initiative.
From the first month, I promoted the idea of preceding major changes with text documents — RFC — Request for Comments.
In this post, I will analyze two years of applying this practice to share the experience, summarize the results, and have convincing arguments for my next job.
From the player preference survey, I gradually moved on to working on a game prototype.
The game will be about a news agency. You will be the chief editor, and your task is to manipulate public opinion by investigating events and choosing a connotation of news: where to draw the public's attention, what to hide, in what tone to present themes, etc.
Therefore, the whole game will be around the text of news.
Creating large blocks of detailed text for each news item looks pointless — the game is not about reading news but about managing them. Therefore, it makes sense to build interaction only around headlines.
But how can we make the displaying of news both interesting and simple?
Nice to meet you, friends!
My name is Aliaksei, but feel free to call me Tiendil — it is my nickname for the last 20 years or so :-)
A few words about me:
You can find more about me:
This is my first blog post in English, but not the first one in general. I have blogged in Russian for a long time and have always wanted to share my thoughts with the English-speaking world. At last, I found some time to adapt my blog, and here we are!
Most of the future posts will be bilingual (English & Russian). Also, with time, I'll translate my most interesting old posts.
Once again, nice to meet you! Feel free to contact me by any means.