I continue developing my news reader: feeds.fun. To gather information and people together, I created several resources where you can discuss the project and find useful information:
So far, there is no one and nothing there, but over time, there will definitely be news and people.
If you are interested in this project, join! I'll be glad to see you and will try to respond quickly to all questions.
When I posted my final presentation [ru] (slides) for World Builders 2023 (my posts, site), I promised to tell how I made a roadmap and a financial model for the game. So, here they are.
At the end of this post, we will have:
All the final documents can be found here.
Recently OpenAI released GPT-4o-mini — a new flagship model for the cheap segment, as it were.
Of course, I immediately started migrating my news reader to this model.
In short, it's a cool replacement for GPT-3.5-turbo. I immediately replaced two LLM agents with one without changing prompts, reducing costs by a factor of 5 without losing quality.
However, then I started tuning the prompt to make it even cooler and began to encounter nuances. Let me tell you about them.
As a hobby, I write concept documents for games. This is first in English. I have a few more in Russian and will eventually translate them.
One more concept for The Tale 2.0.
Lords Captains MMO
Yep, it's a rip-off from Warhammer 40k and Rogue Trader, but it will do for the concept.
Explore the infinite universe on a starship with millions of souls on board, unite and develop abandoned worlds.
Browsers, mobile.
Exploration-driven trade-political MMO PVE sandbox.
EVE, Sim City, Crusader Kings, 4X games, Rogue Trader.
I found a few new concepts for tracking.
There is computational mechanics, which deals with numerical modeling of mechanical processes and there is an article about it on the wiki. This post is not about it.
This post is about computational mechanics, which studies abstractions of complex processes: how emergent behavior arises from the sum of the behavior / statistics of low-level processes. For example, why the Big Red Spot on Jupiter is stable, or why the result of a processor calculations does not depend on the properties of each electron in it.
The concept of a device that can exist in a finite set of states and can predict its future state (or state distribution?) based on the current one.
Computational mechanics allows (or should allow) to represent complex systems as a hierarchy of ε-machines. This creates a formal language for describing complex systems and emergent behavior.
For example, our brain can be represented as an ε-machine. Formally, the state of the brain never repeats (voltages on neurons, positions of neurotransmitter molecules, etc), but there are a huge number of situations when we do the same thing in the same conditions.
Here is a popular science explanation: https://www.quantamagazine.org/the-new-math-of-how-large-scale-order-emerges-20240610/
P.S. I will try to dig into scientific articles. I will tell you if I find something interesting and practical. P.P.S. I have long been thinking in the direction of a similar thing. Unfortunately, the twists of life do not allow me to seriously dig into science and mathematics. I am always happy when I encounter the results of other people's digging.