Essays about game development, thinking and books

«Slay The Princess» — combinatorial narrative

My favorite version of the Princess.

My favorite version of the Princess.

It's hard to impress me as a player and even harder as a game developer. The last time it happened with Owlcat Games in Pathfinder: Kingmaker, when they added a timer to the game's plot.

But Black Tabby Games managed to do it. And they did it not with some technological complexity but with a visual novel on a standard engine (RenPy), which is cool in itself.

I'll share a couple of thoughts about the game and its narrative structure, while I'm still under the impression. I need to think about how to adapt this approach to my projects.

ATTENTION: SPOILERS!

If you haven't played Slay The Princess yet, I strongly recommend you to catch up — the game takes 3-4 hours. You'll not regret it.

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About the book "Economics: The User's Guide"

Cover of the book "Economics: The User's Guide"

Cover of the book "Economics: The User's Guide"

This is the second book by Ha-Joon Chang that I've read. The first one, Bad Samaritans [ru], left a good impression, and it was also positively reviewed by Tim O'Reilly in his book WTF? [ru]. So, "Economics: The User's Guide" took its place on my reading list, and finally, I have read it.

Here and further, all quotes point to the Russian edition of the book and are translated into English by me (I have only the Russian edition) => inconsistencies are possible because of double translation English->Russian->English.

According to Chang, the book was conceived as an "introduction to economic theory for the widest possible audience" (page 299), and this reflects its essence well. I would only add, from the perspective of my post-Soviet education, that the book looks more like an "overview of the diversity and complexity of economics, supplemented with an introduction to the theory" rather than an "introduction to the theory".

The book contains no mathematical formulas or jaw-dropping statistics, just concrete facts. What makes it valuable, however, is a set of prisms through which you can — and should — view the economy to gain a basic understanding of what's happening around you.

Chan provides a set of points of view through which you can examine economic processes; describes their advantages and disadvantages; accompanies all this with examples, historical references, and facts.

Since the book serves as a sort of textbook, I won't attempt to retell it in full — this would lead to an attempt to repeat the book in a couple of pages, and I definitely can't do that. I will limit myself to describing the author's view of the economy as a whole as I understood it.

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Preferences of strategy players

Looking at the survey data and trying to find something useful.

Looking at the survey data and trying to find something useful.

Recently I've conducted a survey about the preferences of strategy players.

In the previous post, we cleaned up the data, and in this one, we will try to find insights within it.

In this post you will find an interactive dashboard with a bunch of charts, where you can compare two samples of your choice. There are many samples — for every taste and color, so feel free to explore and share the patterns you find on Telegram and Discord.

But be careful with conclusions. There is little data, in some cases very little. For example, the difference between the sample sizes of male and female respondents is about tenfold => you should be very careful in interpreting the differences between them.

In general, do not take this post as a full-fledged study. I'm sure many analysts would have torn my hands off for such a thing. Then sewed them back and torn them off again :-D Use the post as an interface to the data, and make your own conclusions.

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